Ok I played the map and the ai is so lethal and can see us through the grass. No biggie when you have plenty of people and a commander. Now the last point you cap G where E is and never attack the mansion at all. Hope there Is a fix soom
ok i played the map and the ai is so lethal and can see us through the grass. no biggie when you have plenty of people and a commander. now the last point you cap g where e is and never attack the mansion at all. hope there is a fix soom
I have it working but have to work on the gamma a lil bit it tends to flare a bit when you are close to a light. And the way I got it working is turning off the gasmask to get the nvgs working. Other than that its solid so far
i have it working but have to work on the gamma a lil bit it tends to flare a bit when you are close to a light. and the way i got it working is turning off the gasmask to get the nvgs working. other than that its solid so far
Do you rent your server? I so see how many slots is it. If its more than 8 go to game.ini and check
[/Script/Engine.GameSession]
MaxPlayers=16
MaxSpectators=3
Also i dont have that issue of crashing when its more than 8 players. Some spawn in the truck some spawn in the respawn area
do you rent your server? i so see how many slots is it. if its more than 8 go to game.ini and check
[/script/engine.gamesession]
maxplayers=16
maxspectators=3
also i dont have that issue of crashing when its more than 8 players. some spawn in the truck some spawn in the respawn area
When TT_RemoveAllClassLimitsExceptCommander is enable unlimited classes except the commander. Now can you do one like this one but only 1 commander even when there are more than 8 players. When there are more than 8 players classes double up including commander and I don't want 2 commanders in game
when tt_removeallclasslimitsexceptcommander is enable unlimited classes except the commander. now can you do one like this one but only 1 commander even when there are more than 8 players. when there are more than 8 players classes double up including commander and i don't want 2 commanders in game
Works like a charm only issue is that everytime you capture a checkpoint it says the name of the players that left and then entered while they are still in game.
works like a charm only issue is that everytime you capture a checkpoint it says the name of the players that left and then entered while they are still in game.
Ok i tested the mod and it actually let you pick any weapon for the game itself no new weapons, Also that custom class even let you play as commander so that is a big no no since a lot of people will spam that. The mod worked on my server but cannot use it till you get the binos off the class and your custom set up working
ok i tested the mod and it actually let you pick any weapon for the game itself no new weapons, also that custom class even let you play as commander so that is a big no no since a lot of people will spam that. the mod worked on my server but cannot use it till you get the binos off the class and your custom set up working
No need to use the mutator you just adjust how many point you have to make in order to get the supply points. You can even get 1 supply point per 10 points or kill
no need to use the mutator you just adjust how many point you have to make in order to get the supply points. you can even get 1 supply point per 10 points or kill
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[3lNP]ElNecrofilico Comments
ok i downloaded the mod put the command line and nothing, i deleted all the other ismc mods and still nothing, what other mods is not compatible with?
1
When is the update coming
1
LMMFAO!!!
1
new update broke the weapons, no glock 18
1
it works for me just the rocket ammo is not working.
1
I think the dev already left this mod in the forgotten lands
1
Yes I found out the game version didn't match the unreal engine and vanilla maps were crashing too
1
As far as im concerned the new unreal engine is the issue. all the maps including vanilla are crashing
2
Are you gonna fix the crashing with the corrupt file
1
The update ****** the map up AGAIN. Let us know when you get an update on this. Thanks
1
smoke still works
1
what does it do?
1
why you took off some scopes?
1
So why picking up battle royal and tactical rig kicks me out of the server?
1
new update what changed?
1
what does it do
1
When new map loads no class selection. might be a bug?
1
it works on checkpoint
2
Idk if it works since is not compatible with some mods
1
Bots are blind on every map not only yours. you can adjust them on the game.ini map works fine in my server
1
216.52.25.66:27018 or you can add me on steam [3lNP] El Necrofilico we are testing it right now so we have password
1
Do you have custom theaters?
1
Can you make it compatible with tactical armory?
1
Awesome mod. Problem is that everybody uses bonos and can call artillery also why the sniper has a radio? Can you fix that
1
I updated Mountain Pass a 1.6gb in like 7 minutes. Mod.io got better download speeds now
2
Works now
2
Broken.
1
No. It didnt scale the bot count
1
Doesnt work
1
UPDAAAAAAAATE
1
You dont need the mode=checkpoint on the script
2
i have red logs on it but thats part of the server loading
2
any news on this mutator?
1
Try it again
1
how does it work?
1
I think there is a mutator already for that
1
More info please
1
After today's update the scenario wont show up on the map cycle it only says Scenario Level, no name and wont load on modtravel
1
I guess we have to say bye to this mod
2
Ok I played the map and the ai is so lethal and can see us through the grass. No biggie when you have plenty of people and a commander. Now the last point you cap G where E is and never attack the mansion at all. Hope there Is a fix soom
1
Everytime i update it says that my file is different. when i do a clean install it still crashes my game
1
is it checkpoint_security or just checkpoint?
1
I have it working but have to work on the gamma a lil bit it tends to flare a bit when you are close to a light. And the way I got it working is turning off the gasmask to get the nvgs working. Other than that its solid so far
1
I have a problem. At the beginning I fall through the map. When I respawn (because I have waves enable) there are a lot of enemies at security spawn.
1
Try this map and more modded maps 216.52.25.66:27018
2
Try this map and more modded maps 216.52.25.66:27018
1
Try this mod @ 216.52.25.66:27018
1
For this map and more modded maps 216.52.25.66:27018
1
For this map and more modded maps 216.52.25.66:27018
1
For this map and more modded maps 216.52.25.66:27018
1
For this map and more modded map 216.52.25.66:27018
2
Try this mutator @ 216.52.25.66:27018
1
Try this mutator @ 216.52.25.66:27018
1
For this map and more modded maps try 216.52.25.66:27018
1
It works now awesome. The bots still get stuck on some point fyi
1
Mosin on marksman class doesnt get more than 45 rounds plus the 5 in the clip
1
I got it working. Only issue is I have waves enable and when respawing we do it in enemy spawn. Care checking on that?
1
Damn the map got heavy.
1
Is this a remake of trenches from Insurgency?
1
Do you rent your server? I so see how many slots is it. If its more than 8 go to game.ini and check
[/Script/Engine.GameSession]
MaxPlayers=16
MaxSpectators=3
Also i dont have that issue of crashing when its more than 8 players. Some spawn in the truck some spawn in the respawn area
2
Is it fixed?
1
I didnt see any of it yet
1
Look good bro. Do not take it wrong but without night map theres no reason and on the next update theyll release night maps and nvg
1
Is this mod fixed? The cooldown issue i mean
1
whats the command line tu use on the start line?
1
New update messed up the walls past the checkpoint on the square
1
Does it work now?
1
Can you take the fog off? Cna see the Bots but the Bots can see us.
1
When TT_RemoveAllClassLimitsExceptCommander is enable unlimited classes except the commander. Now can you do one like this one but only 1 commander even when there are more than 8 players. When there are more than 8 players classes double up including commander and I don't want 2 commanders in game
2
message me and ill help you
1
Works like a charm only issue is that everytime you capture a checkpoint it says the name of the players that left and then entered while they are still in game.
2
Is there a way to limit the commander to 1 slot instead of 2 when there are more than 8 players in a server?
1
where in the mutator script should i add this
1
will this change the image on the item in use?
1
You know rifleman and commander has almost the same weaponry. Just take binos off and fire support of the modded class
1
At least he can give us a mutator script to customize in the game.ini
1
Is this map will have checkpoint in the future?
1
Ok i tested the mod and it actually let you pick any weapon for the game itself no new weapons, Also that custom class even let you play as commander so that is a big no no since a lot of people will spam that. The mod worked on my server but cannot use it till you get the binos off the class and your custom set up working
1
Ok on InfiniteFireSupport takes like 2 minutes for the helos to cool off, then you only get 4 gunships and 2 miniguns
1
Why is there a cool off time when starting the round. Takes forever to get a support call
1
Are you gonna change the c4 for a medpack because my group wants to use that mutator
1
i've done it and still not working
1
No need to use the mutator you just adjust how many point you have to make in order to get the supply points. You can even get 1 supply point per 10 points or kill
1
Whats the script to add on the game.ini
1
I was gonna ask that because it doesnt show in the map cycle. Typed it both ways
0
The command line doesn't read the mutator script on the game.ini
1
Great now is not working. Why fixing something that wasn't broken
1
Ramp on hill is broken and bots can shoot you from way afar. Got shot with a browning hp at 300 meter headshot
2
whats the command on the game ini to be able to put it on the mutator
1
Need more explanation on all the commands you are putting so we can have an idea what more real combat we can accomplish with the tweaking
1
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