Offline for 6 days - Joined Sep 2021
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Agree! Not sure tho, if its just our settings or if the mod itself is broken, due to 1.11.
As far as i can tell, the bots running zig-zag and kill as soon as you look around corners, too (aimbot + wall hacks). we disabled it for now, hope Destinate will have a look, soon!
isn't it the other way round? larger bloatbox values = less accuracy?
Did i catch typos (either in documentation or in your code?):
"ChangeAtCloseRangeProne" vs. "ChanceAtCloseRangeProne"
"ChangeMovingMultiplier" vs. "ChanceMovingMultiplier"
In both cases, similar configs are with "chanCe" instead of "chanGe".
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